S'Doryn of the Kamuyetun

Shaman of the Kamuyetun tribe

Description:

S’Doryn, level 5
Human, Shaman
Companion Spirit: Protector Spirit
Versatile Expertise: Versatile Expertise (Polearm)
Versatile Expertise: Versatile Expertise (Totem)
Background: Occupation – Entertainer (+2 to History)

FINAL ABILITY SCORES
Str 10, Con 15, Dex 14, Int 10, Wis 20, Cha 8.

STARTING ABILITY SCORES
Str 10, Con 15, Dex 13, Int 10, Wis 17, Cha 8.

AC: 18 Fort: 17 Reflex: 17 Will: 20
HP: 47 Surges: 9 Surge Value: 11

TRAINED SKILLS
Endurance +9, Nature +12, Heal +12, History +9, Perception +12

UNTRAINED SKILLS
Acrobatics +4, Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +7, Insight +7, Intimidate +1, Religion +2, Stealth +4, Streetwise +1, Thievery +4, Athletics +2

FEATS
Human: Vigorous Spirit
Level 1: Versatile Expertise
Level 2: Hafted Defense
Level 4: Strengthening Spirit

POWERS Bonus At-Will Power: Watcher’s Strike
Shaman at-will 1: Claws of the Eagle
Shaman encounter 1: Call to the Ancestral Warrior
Shaman daily 1: Spirit of the Healing Flood
Shaman utility 2: Spirits of Battle
Shaman encounter 3: Spring Renewal Strike
Shaman daily 5: Wind of Pain and Succor

ITEMS
Totemic Spear Longspear +1, Warding Spirit Leather Armor +1, Adventurer’s Kit, Torch, Flute

Bio:

Name: S’Doryn of the Kamuyetun
Age: 24
Race: Human
Physical Description:
Like most of his tribe, S’Doryn stands around 6’1”. He is fairly muscled from the hard work to survive on the harsh tundra’s and he has a healthy tan. His friendly blue eyes are underneath a pair of bushy eyebrows contrast with his rugged and unkempt black hair.

He prefers simple leather armor, which is covered by a blue vest lined with white fur. Covering this, is a mantle and headpiece fashioned out of the pelt of a snow wolf, his first hunting kill. The leather gloves he wears are made without fingertips. They are made so, that they would provide enough warmth, but would not interfere with complex tasks. Like the rest of his attire, his sturdy boots are lined with fur.

Personality:
Kind, friendly and calm are the best ways to describe S’Doryn. He enjoys all sorts of stories and music, as these are an important part in his own culture. The Shaman of the Kamuyetun use them to teach the young ones about the history of the tribes, their heroes, the world and the spirits. At all times, he carries with him a flute and can easily be talked into either playing it, or telling about legends or the history of the Kamuyetun.

He is very proud of his heritage and insults towards his way of life or the Kamuyetun will often be met with a fist aimed at the insulting parties face and a lifelong grudge. Which is common among the Kamuyetun (and the other tribes). Once someone is named as an enemy of the tribe, the entire will never forget, and being spotted on their territory at that point is a great way to get oneself killed. On the other hand, once someone has been named friend, the people of the Kamuyetun will go to great lengths to aid an accommodate this person.

Like the tribe in which he was raised, he values nature and all living creatures. One should, for example, not hunt for sport, only for necessity. Every animal you kill, should be honored. Their sacrifice should not go to waste.

History:
S’Doryn was born on the tundra plains as a member of the Kamuyetun tribe. Life in the frozen wastes was far from easy. Each and every day was a fight for. The men would hunt, craft armor and weapons, fish or fix the Z’kals, tents designed specifically to break down and carry with ease. The women would prepare food, tan hides, make clothes or take care of the sick and injured.

Even the children were not spared from labor. The older girls would watch and care for the young ones, while the boys might tend to the dogs and other animals. And they were, of course, expected to listen to the shamans of the tribe who would tell the children of their history, of nature and the very world.

The summer solstice was a day of great importance for the children at the age of 14. On that day, all would gather and the shamans would glean the spirit of guidance for each child. While getting your own personal totem was an exciting day, as it meant being considered an adult, it was also when the shamans would determine if the child had the magical ability of consulting with the spirits.

If a child could speak with the spirits, he, or she, would be taken in by one of the shamans to be trained. When gleaning S’Doryns fate, the shaman found the spark of magic needed within him and, along with 2 others, R’Shev and U’Selle, he was taken in and started his training.

For a tribe where honor was everything, S’Doryn could not be happier. Shamans were the most important persons within the tribes. It also meant that, with some luck of course, he might even one day be elected as the new A’Laq. The A’Laq being not only the highest ranking shaman in a tribe, but also the person that leads the entire tribe.

Training and working hard, he did his best to become a respected member of the tribe until the summer solstice in the year he turned 20. After the gleaning ceremony, S’Doryn and his two fellow pupils were called forth. Each of them had found his spirit companion and had learned everything needed for the next part of their training: The vision quest.

By letting their spirit companion guide them, they were to go on the traditional quest from which they could not return until it was done. Since this was not without danger (it wasn’t uncommon to never again see the shaman leaving the tribe for this quest), they would be allowed to stay in the village for 2 more days.

Packing his things and saying his goodbyes, S’Doryn summoned his companion and set off into the wide world. His quest lead him to what others call ‘the civilized world’, though to him it was all foreign and strange. Still, he enjoyed every second of the journey until he reached a city known as Austranur.

Several thugs were harassing people and he, ignorant as he was, stepped in to help. Unbeknownst to him, they were part of the Fyria Liegios. They fought dirty and underhanded and he was quickly overwhelmed when several others stepped in, saving his life. After the fight, they spirited him away to treat his wounds.

After regaining consciousness, he learned he was in the guild house of the Drunken Rose and that they would treat him for now. During his recovery, he learned much of life in a guild and when the day came that he was fully healed, he decided he’d stay for now. It wasn’t just that he would feel guilty if he left without repaying their kindness, but he had also become intrigued by the life offered as a member of the guild. And, deep down, he knew that sticking around would lead to the answer of his quest. Now, 4 years later, he has adjusted to life in a ‘civilized’ society and enjoys his days with the guild to the fullest, waiting for that single, indefinable but unmistakable sign.

S'Doryn of the Kamuyetun

Espalum, a reshaped world. Zenmah FerdyHoefakker